Thursday, November 15, 2018

Surprise discovery: colors can be keyframed!

I just noticed something today on Blender 2.79.

When trying to re-create a way to change colors using curves, I noticed you can set keyframes on color changes!

If you want to do this, change the color of the object, right click the color in the material tab, and select "Insert keyframe". It will change to "Replace keyframe" if you already had a keyframe set (see screenshot).


I guess most of you may know this, but I thought I should mention in case there is a person (like me) who did not know about this feature before. It should be useful when trying to make animations of Christmas decorations, changes on colors of objects, etc.

Have fun!

Sunday, November 4, 2018

Rig updated

For quite some time I have been thinking on updating my computer.

The specs of my current rig are as follow:
CPU: Intel Core i5 7400
GPU: Radeon RX 550 (2GB)
Memory: 8GB (4GB x 2 in dual channel config)

Even with the power of the CPU and the (hopefully) big enough amount of memory, rendering even a cube with a plane underneath it took around 10 seconds, more or less using Cycles.

Since I noticed I had some extra money (sadly not enough to replace the PSU and the GPU), I decided to buy a video card with a GTX 1050 Ti. I received it yesterday and installed it this morning, and it is waaaaay better than the RX 550. Oh, and the results with 3D Mark look way better, too.

I'll resume posting results of experiments with Blender once I restart. I have an experiment regarding particles, and I will be sharing my results once I understand how the particle system works in both Cycles and Eevee.

Stay tuned...